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I am a writer from Montreal. I've spent more than a decade doing quality assurance for video games and other apps on a wide variety of platforms. As well as QA, I have experience in art asset creation (both 3D and 2D), programming, and common  design and production methodologies and tools. In 2020 I graduated from a video game design program at Dawson College. I've also had my writing published in several local and national publications; before, during, and after my time obtaining my BA in Creative Writing from Concordia University. I'm hoping to eventually combine the skills and experience I've gained to write for and about video games, as those two art forms are among my greatest passions!

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